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Emergence Art on Governor's Island

<p>Erik Fabian "No Rules: Governors Island Edition", 2008 Concept: A simple imagination game of offense and defense. This game unveils a series of impending dooms that befall the City of New York, to which a series of bold counter attacks are carried out in the nick of time. It places the heroic Governors Island between beloved New York City and utter destruction. </p>


<p>"Porch Songs: Into the Shade", 2008Concept: Donated, used, and recycled fabric is woven into the installation that creates fantastical environment. Textiles can reference powerful, personal and collective memories, where they serve as a medium to explore the cycle of creation and exchange.</p>


<p>Chris Jordan "Hectagon Heliograph Strategies", 2008Concept: This installation attempts to juxtapose an historical environment with the political disparity found in consumerism and warfare. </p>



<p>Peripheral Media Projects (Garrison Buxton &amp; Ray Cross) "The Hive", 2008Concept: This piece is a giant geometric puzzle that is an open playing field where the viewer can exercise their vision and play a part in creating a large-scale installation. It is a collaborative art piece that grows, evolves, and takes on new meaning with each additional input and feeling. </p>


<p>Urban Homesteading Project (Francisca Caporali, Laura Grace Chipley, Pilar Ortiz)Concept: Over nine weeks, the structure will be gradually insulated with salvaged plastic bottles, re-purposed as receptacles for organic life. Within each bottle, living plants are cultivated in either soil or water.</p>


<p>Michael Alan "Porthole to Draw-a-thon", 2008Concept: Existing drawings envelop the space and encourage the creation of new drawings. The installation is a mental link to a playful yet dark world of childhood curiosity and interpretation. The overall piece taps into the energy of a children's room, where you are free to draw whatever you understand and don't understand.</p>